Archive for the 'Sci-Ficandy' Category

29
May

Sci-Ficandy: 1-7-oh-wonderful!

A fistfull of years ago, I did a few covers for Star Trek: The Magazine.  Sadly, this slickly-produced, lovingly written periodical folded in 2003, but as I was digging through my archives (in other words, as I was finally looking to see what was on a bunch of old CD-ROMS entitled “label me”), I ran across the original, hi-res renders created for the publication.   Knowing how bad I am with technology, it’s entirely possible that I put the CD in my drive and accidentally uploaded them to my blog, where anyone can download and enjoy them…  

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13
May

bsg vfx: anatomy of a cylon - extras

Wow, response to “Anatomy of a Cylon” has been overwhelming!  I’m holding  back tears of joy as I read all of your enthusiastic comments, emails and forum posts.  Pierre is so thrilled by the feedback I think he’s getting ready to hand out cigars as all of you fawn over his new baby.  By popular demand, I’ve been digging through the files to find a few more tidbits that didn’t make it into the main body of the article…

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12
May

bsg vfx: anatomy of a cylon

It’s no secret that I’m the biggest fan of the original Battlestar currently working on the new incarnation; you could almost say I’m the “ambassador” of the 1979 version, always looking for opportunities to include classic Galactica material on the current series. It was maybe two years ago that I was talking to [writer/producer] David Weddle and hypothesized, “you know, if we ever did a flashback to the first Cylon war (maybe something that showed us what Adama was like as a young pilot), it would showcase the original hardware! Remember the miniseries museum scene?” He thought about it for a second and said, “yeah, I suppose you’re right.”

Of course, a flashback like that would be a wet dream for any fan of the original series, but would it ever happen?

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08
May

sci-ficandy: hi tech trek

Way, way back in the footloose and fancy-free year of 2001, fellow Star Trek visual effects alum Rob Bonchune and I created renderings for a book called “Starship Spotter,” a guidebook to the magnificent flying machines of the Trek universe.  We were both CG Supervisors on Voyager at the time and used the actual computer models from the various Trek series to liven up the book with all sort of tasty imagery.

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